A fair amount of features matter in making appealing fighting games, such as a good roster, crossplay, and Rollback Netcode. This guide will break down the current state of MultiVersus Rollback ...
Nickelodeon All-Star Brawl was announced all of a sudden today, and it has caught the attention of quite a lot of players out there. The game is developed by Ludosity, who are known for their work in ...
Rollback netcode is essential tech for multiplayer fighting games with online matchmaking, helping reduce input latency between players. The system is becoming more common nowadays, but will the ...
After falling in love with videogames during the days of the GameCube, Michael Beckwith has been writing about them since 2014. After graduating from university with a degree in Computer Games Design ...
Many fans were surprised when Atlus made a surprise appearance at The Game Awards 2021 to announce that Persona 4 Arena Ultimax, the 2013 fighting game spin-off of its beloved JRPG series, would be ...
Something that should be known about rollback netcode in fighting games is that its not a cure-all for online play. If implemented improperly, it can be just as janky as the delay-based netcode we’ve ...